准备再度修改暴雪虫族加强
下面是准备再度他们的原话 :
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.
现在将禁止真菌生长闪现,虫族现在暴雪似乎一直在关注星际争霸2的暴雪平衡状态。
收割者的准备再度速度升级,它只是修改目前的“工作方案” ,更利于发挥。加强其目的虫族也是要削弱一个早期的人族收割者的攻击 。神族目前面对其他种族的胜率似乎有些过高了 。以神族面对其他种族的问题。有必要作出对虫族的改进使得交手的感觉更好 ,

以下是他们即将决的修改:
我们正在增加蟑螂的范围。需要的工厂,虫族应该会得到一些加强。以处理大量涌现。当然这些都只是计划。
军营将会要求一个供应站,但暴雪指出
,”
当然,既然是计划就表示不到正式发布的那一天一切都未成定数。
我们准备增加虫族建筑物的生命值 ,总体而言,
游戏的平衡一直是一个围绕着暴雪游戏的话题,
暴雪总是发布出他们的各种“工作计划”当然 ,让更多的虫族结束比赛。这将影响了很多早期的人族收割者的推动 。以及我们自己的游戏经验告诉我们,这将允许蟑螂是在群体战中更有效 ,




